Archive for the 'soft_interessant' Category



blender file format data

Here are links to file format specs or implementations, with particlar focus on those useful in DCC (Digital Content Creation); CAD (Computer Assisted Design); video/web animation/3d Display formats; game content formats; 2d image formats; and lastly sound formats

The most widely supported CAD formats are DXF, DWG, IGES and STEP

The most widely supported DCC formats are OBJ, LWO, 3DS, Collada

The most widely supported web 3d content formats are Shockwave, VRML, X3D, U3D

The most widely supported image formats are Adobe Photoshop, PNG, JPG, GIF

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CAD formats

DCC file formats

  • FBX API – there is not a format spec available that I can find only specs for the library/api:

WEB file formats

Motion Capture Formats

http://gl.ict.usc.edu/animWeb/humanoid/fileFormats.html

Image Formats

Vector Image Formats

Scene Description Languages

Lectures on Scene Description languages http://www.cs.utah.edu/classes/cs6620/lecture-2005-01-28-6up.pdf http://www.cs.utah.edu/classes/cs6620/lecture-2005-01-28.pdf

PPM Format Specification http://netpbm.sourceforge.net/doc/ppm.html

Neutral File Format http://www.acm.org/pubs/tog/resources/SPD/NFF.TXT

Polygon File Format http://astronomy.swin.edu.au/%7Epbourke/geomformats/ply/

PLY Tools http://www.cc.gatech.edu/projects/large_models/ply.html

Scene Description languages
RenderMan Interface Specification https://renderman.pixar.com/products/rispec/

Radiance Scene Description language http://radsite.lbl.gov/radiance/refer/Notes/language_BNR.html

Manchester Scene Description language http://astronomy.swin.edu.au/~pbourke/dataformats/msdl/

POVRAY scene description language http://www.lobos.nih.gov/Charmm/Povray3/pov30019.html

YAFRAY scene description language (is there an official version somewhere??) http://download.blender.org/documentation/htmlI/ch30s03.html
Another list of format links (most of the links are broken) http://www.agocg.ac.uk/reports/virtual/36/appendix.htm

Universal translator tools

  • Polytrans – universal 3d format converter – very useful table of what formats are supported by different CAD programs, also explains the strengths and limitations of different formats http://www.okino.com/conv/filefrmt.htm

Misc lists of formats and universal importers/exporters

  • An extremely large list of formats and specs some with sample code

(note that for some of the formats he links there are much more complete specs availabled – ie lightwave lwo) http://astronomy.swin.edu.au/~pbourke/dataformats/

  • Material Exchange Format (a subset of the Advanced Authoring Format):

http://www.ebu.ch/trev_291-devlin.pdf

Useful overview of MEF http://www.digitalpreservation.gov/formats/fdd/fdd000013.shtml

HOOPS Streaming File Format spec – http://www.openhsf.org/specification/index.html

Imagine IOB – code to parse it http://www.pygott.demon.co.uk/prog.htm

Misc stuff

Poser related format data

Interactive anatomical 3d-visualisation powered by X3D/VRML

Interactive 3D Visualization technique represents an important diagnosis and therapy planning tool. It cannot be compensated with simple 2D Pictures or static 3D Views.

Multimedia teaching tools which contain textual information, non-interactive videos and restricted pseudo three-dimensional scenarios can considerably contribute to the understanding of medical facts by the completion of interactive 3D Components. Multiuser environments are also an important aspect to recognize coherence of single events in patients physical health and to support medical teachings.

Until now, these techniques are not applicable every time and everywhere. Insufficient software functionality and quality, competitive and proprietary software and hardware as well as different system requirements for visualization aggravated the distribution of interactive 3D Systems.

So far, there is no common standard for 3D Geometry in medicine, like the Dicom files. These files include medical 2D Images, patient information and acquisition details in a special syntax.

Besides many simple 3D File formats, there are also considerably « more intelligent » specifications, like the XML compliant X3D specification. The new system reduces or eliminates all disadvantages of the regular systems and opens new Potentials.

http://www.3d-node.com/cmsimple-en/?Products%2C_Projects%26nbsp%3Band_Services:MedWorld3D

——–

Features (public Version 1.0.0)

  • 3D-Generator reads and creates 3d data from DICOM, JPG, BMP, RAW
  • VRML97/X3D compliant, tested with viper (vrml) and most known plugins on different OSs (vrml,x3d)
  • Platform-independent, uses a standard Browser Plugin (Best viewed with Cortona,BS-Contact,Freewrl or GLView, because of missing/bad/buggy script-implementation in octagonfree,flux,openvrml,venues,horizon,casa,vrweb – on those browsers only limited features)
  • Works with PocketCortona on Pdas
  • Ergonomic x3d/vrml interface, also for full windowxp-tabletpc use
  • 3D-manipulation functions like 3d-volume/area measuring and 3d-annotations in X3D/VRML. Transformation of 2D markers into 3d space and back. Export to ISO-SVG-Code.
  • Access to the real world via java-servlets
  • Multiprocessing, multimonitor and multiuser realtime experience trough EAI and SAI, limited only by the java-socket-interface and EAI availability (IE)
  • Multiuser database control for the 3d-manipulation system via java-servlets
  • Dicom-source-browsing via java-servlets (on next version also texture mapping)
  • Easy StepIn3D-system for vrml/x3d-beginners (plugin installation, tips, os-control)
  • Anatomical X3D/VRML-data-generation for all greyscale-datasets like CT,MR in dicoms/jpg/bmp-files (volume surface rendering with marching cube), interactive rendering control and annotation support with virtual sound and text enhancement -modular design, pluggable features via the 3d-generator-authoring-tool
  • Export of dicom-tags (patient,physician, institute…) to XML files for integration in X3D-scenes
  • Supports also special devices: X3D/VRML-viewer-software like 4d-vision stereo display software, phantom force-feedback-system, actual-systems holo-viewer (reduced vrml subset)
  • Special stereoscopic support and interface-design on all stereo-enabled devices (nvidia…) with e.g. cortona or glview
  • Hardware support for spaceball and spacemouse over special emulator software for all vrml/x3d viewers (windows only)
  • DirectX-device-support via bs-contact joystick interface and cortona keyboard-interface via plugin-independent joystick-emulator(partially third party, thanks to www.deinmeister.de)
  • Programmable POS-Keyboard support for cortona keyboard-nodes -plugin independent realtime image manipulation in the 2d-gui and 3d-gui(windows only, but next version comes also for linux and mac) –

3D Object Converter The program supports 524 file formats.

http://web.axelero.hu/karpo/

3D Object Converter, a powerful 3d model translation and interactive viewing shareware tool that allows arbitrary 3d model data to be imported from external sources, exported to various industry standard 3d file formats with great accuracy and quality. The program supports 524 file formats. It is available for Windows95/98/Me/NT/2K/2003/XP 32/XP 64/Vista 32/Vista 64.

STL bin asci        In/Out

PLY

OBJ

PRO/Engineer render

Qhull Mathematica

QuickDraw 3D Binary Mesh

VRML 1

VRML 2

X3D

DXF

brainVISA

Brainvoyager

3DS

IGES                       /only Out

orbisnap free VRML viewer multiplatform Matlab remote server

Orbisnap is a free multi-platform VRML97 viewer that allows you to visualize virtual worlds. It is a simple, standalone VRML97 viewer.

In addition to a typical general VRML viewer functionality, Orbisnap offers the following features:

*Managing virtual scene viewpoints
*Saving VRML files

* Server mode
*Ability to connect to a remote server running Virtual Reality Toolbox  (Matlab ©) and display virtual worlds served by this server .

http://www.orbisnap.com

http://www.orbisnap.com/download2.html

—————————–

Orbisnap requires OpenGL capable graphics adapter, preferably with 3D hardware acceleration

Operating System

Processors
32-bit Windows XP, Windows 2000, Windows Vista, Windows Server 2003

Intel Pentium III, IV, Xeon, Pentium M
AMD Athlon, Athlon XP, Athlon MP
64-bit Windows XP, Windows 2000, Windows Vista, Windows Server 2003

Intel EMT64 processors
AMD64 processors
32-bit Linux Kernel 2.4.x and glibc 2.3.4 and above,
32-bit Linux Kernel 2.6.x and glibc 2.3.4 and above

Intel Pentium III, IV, Xeon, Pentium M
AMD Athlon, Athlon XP, Athlon MP
64-bit Linux Kernel 2.4.x and glibc 2.3.4 and above,
64-bit Linux Kernel 2.6.x and glibc 2.3.4 and above

Intel EMT64 processors
AMD64 processors
Mac OS X 10.4

PowerPC G4 and above, Intel
64-bit Sun Solaris 8, 9, 10

SPARC, ultraSPARC

amira doc

AMIRA supports

Amira 4.x Amira 3.1 doc:

http://3dviz.mc.com/support/amira_doc/index.htm?Documentation/amira_doc.html~framedown

http://www.amiravis.com/

demo: unlimited feature set of amira® for 15 days.

amira runs on Microsoft Windows 2000/XP, Linux (Red Hat Enterprise Linux 3.0), Mac OS X Tiger (10.4), Sun Solaris 8 and 9, HP-UX 11.00, SGI Irix 6.5.x.

amira relies on fast hardware-accelerated OpenGL 3D graphics. We strongly recommend hardware texture mapping, since many visualization tools in amira rely on it. Hardware texture mapping is available, on all recent PC 3D graphics boards. On Unix systems it is available for example, on SGI O2, Octane and Onyx systems, on HP workstations with fx/4, fx/6 or fx/10 graphics, or on Sun Creator 3D, Elite, Expert 3D or newer graphics boards. For details on hardware acceleration, see below.

Apart from 3D graphics hardware probably, the most important system parameter is main memory. You should have at least 512 MB, preferably 2 GB or more. amira can also be started with less than 512 MB but it may decrease global performance.

The speed of the processor of course is also an important parameter. However it is less critical than the graphics system and the main memory size. For the PC versions, we recommend at least a 2 GHz processor.

——

Import/Export

• Microscopy medical formats
• Medical image formats
• Finite element modelling
• CAD modelling
• Time series
• Flexibility and extensibility
• Flexible raw data import

• AmiraMesh format

•I/O modules *.SLT bin text, *.PNY, *.OBJ

• Write your own I/O modules

Integration of Matlab®

Image filtering
• Surface generation
• FEM grid generation
• Segmentation
• Slice alignment
• Image registration
• Tensor computation
• Skeletonization
• Deconvolution
• Z-drop correction

Mesh Option
• Microscopy Option
• Skeletonization Option
• Molecular Option
• Large Data Options
• Quantification+ Option
• Developer Option

openOffice 3.0b mac pc linux

1/installer openoffice

http://download.openoffice.org/3.0beta/

ou en localisé:

http://distribution.openoffice.org/mirrors/#extmirrors

ou en francais pour version 2.x

ftp://ftp.proxad.net/mirrors/ftp.openoffice.org/localized/fr/

et version 3.0 beta:

ftp://ftp.proxad.net/mirrors/ftp.openoffice.org/extended/3.0.0beta/OOo_3.0.0beta_20080429_Win32Intel_install_wJRE_fr.exe

ftp://ftp.proxad.net/mirrors/ftp.openoffice.org/extended/3.0.0beta/OOo_3.0.0beta_20080429_MacOSXIntel_AQUA_install_wJRE_fr.dmg

2/installer dico francais

http://www.01net.com/contenu/2562/ta_fiches/installez-le-dictionnaire-francais-dopenoffice-writer-218-1

version 3.0 beta

le support des documents Office 2007 ou encore la possibilité d’avoir jusqu’à 1024 colonnes dans Calc au lieu de 256, et beaucoup de belles choses….

Bref elle est assez stable pour tout.

—————————

(Build BEA300_m2)

The software is not recommended for production use at this stage. There are no guarantees. For production, use our most recent stable version.

Linux (rpm) 157 MB
Linux (rpm) with JRE 176 MB
Linux (deb) 157 MB
SolarisSparc with JRE 197 MB
Solarisx86 with JRE 180 MB
Windows with JRE 145 MB
MacOSXIntel Aqua 168 MB

MacOSX Intel AQUA 150 MB

(Attention: this version installs as OpenOffice.org, not as OpenOffice.org!
–>

Travaux Dirigés sur Anatomist et BrainVISA – Mai 2006


Liste des tableaux

2.1. Etapes du pipeline anatomique 2004

I MOVED THIS BLOG FROM WORDPRESS TO BLOGGER. Ce blog est à
ex-ample.blogspot.com

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